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Lyr's Holodeck December 2011 |
Lyr Lobo's Holodeck
Lyr's Holodeck includes instructional material on Holodeck Design, a set of full permission scripts and examples from a tutorial on how to build and texture objects as well as a presentation space set in a room that looks like the universe.
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Lyr Universe - from the Mars Expedition FVWC 2010 Grand Prize Winner |
The scripts extend the work by other open source designers, such as Newfie Pendragon's Builder's Buddy, and the educational rezzers designed by Spinoza Quinnell and Apollo Segall, who are currently working on the design of Unity3D games and nonlinear games set in Virtual Harmony.
The goal is to establish an open source educational holodeck system for use in a variety of virtual worlds. The Holodeck's scene design can include one or more linked set of objects and be textured to fit the environment. The Lamp Tutorial demonstrates the use of 6 linked sets of objects in a single Holodeck scene.
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Lamp Tutorial - a FVWC 2010 2nd Place Winner |
Limitations for size and rotation can vary, and testing is in progress to evaluate them within the Military Open Simulator Enterprise Strategy (MOSES) project on the Ephemeral regions. One version of the Universe includes a 20x20x30 meter build.
Location in Second Life:
http://slurl.com/secondlife/Acheron%20LV426/149/209/25Details and Procedure:
How to Use Lyr's Holodeck and Add New Holodeck Scenes
For more information on the Ephemeral project, visit the MOSES - Ephemeral - Redmine Wiki.
Questions? Contact Lyr Lobo